This agreement sets out what you may and may not do with the sound libraries and audio plugins you buy or download from BLACKRAM AUDIO (blackramaudio.com). By downloading a product you accept these terms.
The short version: the music you make with our sounds is yours. Release it, sell it, stream it anywhere, in any quantity, and never pay us again. The one thing you may not do is pass the sounds themselves on to somebody else. Everything below is the detail of that.
1. Parties and definitions
1.1 This License Agreement is made between {{UNVAN}} (“Blackram“, “we“, “us“) and the individual or entity acquiring the product (“Licensee“, “you“).
1.2 In this agreement:
| Term | Meaning |
|---|---|
| Sound Content | All sample packs, loop kits, one-shots, MIDI files, presets and similar audio or data files sold or distributed by Blackram |
| Software | Audio plugins developed by Blackram in VST3 and other formats, together with their installers, documentation and updates |
| Product | Sound Content and Software, individually or together |
| Derivative Work | A finished musical or audio work — a song, instrumental, beat, sound design piece, film or game cue — that contains part of the Sound Content |
| License Key | The unique code issued to activate the Software |
2. Scope of the license
2.1 Provided you comply with this agreement, Blackram grants you a non-exclusive, worldwide, perpetual, non-transferable and royalty-free right to use the Product.
2.2 This is a license, not a sale. Title to the Product and all intellectual property in it remains with Blackram. What you pay for is the right to use the Product within the limits set out here.
2.3 “Royalty-free” means you pay nothing further per use. It does not mean the Product is free, and it does not mean the Product is in the public domain.
2.4 The license is granted to one individual or one legal entity. Where a product is acquired in the name of a studio, agency or company, it may be used only on that organisation’s own projects and only by its own personnel.
3. What you may do with the Sound Content
3.1 You may use the Sound Content in any music production, commercial or non-commercial. This expressly includes:
a) producing songs, singles, albums, EPs, remixes, instrumentals and beats;
b) releasing your work on digital platforms (Spotify, Apple Music, YouTube, SoundCloud, Bandcamp and the like) with unlimited streams, copies and downloads, and reproducing and selling it in physical formats;
c) using or licensing your work for synchronisation in film, television, advertising, video games, podcasts, trailers and similar productions;
d) performing and broadcasting your work live;
e) leasing your beats to third parties or selling them on an exclusive basis;
f) editing the Sound Content — cutting, stretching, re-pitching, time-stretching, layering, resampling, processing it in any way you like.
3.2 None of this requires a further payment, our permission, or a credit. We are glad to be credited, but it is not a condition.
3.3 You own the rights in the Derivative Works you create. Blackram claims no right, share or revenue in them.
4. What you may not do with the Sound Content
4.1 You may not redistribute, share or resell the Sound Content on its own — that is, otherwise than as part of a Derivative Work. In particular you may not:
a) include the Sound Content in your own sample pack, loop kit, preset bank, sound effects library or instrument library, whether in whole or in part;
b) make the Sound Content available through file-sharing networks, cloud links, forums or social media;
c) distribute the Sound Content inside a subscription service, course material or membership bundle;
d) share your download link, your account or your License Key with anyone else.
4.2 You may not release the Sound Content in a form where it remains essentially recognisable as delivered, with no meaningful creative work applied. Playing a loop from start to finish and releasing it as a “track” is outside this license.
4.3 You may not use the Sound Content, in whole or in part, to train, fine-tune or otherwise build a dataset for artificial intelligence models, nor supply it to third parties for that purpose.
4.4 You may not register the unprocessed Sound Content with YouTube Content ID, Facebook Rights Manager, Audible Magic or any comparable content identification system, or otherwise claim ownership of it. You are free to register a finished Derivative Work that contains our sounds; that registration gives you no rights in the Sound Content itself and cannot be asserted against other licensees using the same sounds.
4.5 You may not register the Sound Content as a trade mark, sound mark or logo, and you may not register copyright in it.
4.6 You may not sublicense, rent, lend or assign your license. If your business is sold or merged, or your sole proprietorship becomes a company, write to {{DESTEK_EPOSTA}} and we will transfer the license; we do not refuse reasonable requests.
5. Software (plugin) license
5.1 You may use the Software on an unlimited number of personal and commercial projects, installed on up to {{AKTIVASYON_SAYISI}} machines in your own use. When you change machines, deactivate the old one or ask us for a reset at {{DESTEK_EPOSTA}}.
5.2 You may not decompile, reverse-engineer, defeat the copy protection or License Key validation, modify the Software, or create derivative works from it, except to the extent mandatory law expressly permits.
5.3 Publishing, selling or otherwise making your License Key available to others will result in the key being revoked without notice.
5.4 The operating system, host software (DAW) and hardware requirements for the Software are stated on its product page. We make no commitment that it will run outside those stated conditions.
5.5 Updates: {{GUNCELLEME_POLITIKASI}}. Publishing updates is a choice, not an obligation; if we stop supporting a version, that does not affect your right to keep using the version you bought.
6. Ownership and provenance of the content
6.1 Blackram warrants that all Sound Content and Software it sells is its own original production and contains no third-party licensed material, no uncleared samples and nothing taken from public sound libraries.
6.2 If, despite this, a third party brings an intellectual property claim against you arising from the Sound Content as licensed to you, and you notify us promptly at {{DESTEK_EPOSTA}}, we will support your defence to the extent the claim arises from the Sound Content itself.
6.3 This does not cover claims arising from your use of the Sound Content in breach of this agreement, or from third-party material you added to your Derivative Work.
7. Limitation of liability
7.1 The Product is supplied as described on its product page and in its documentation. Beyond that we give no undertaking as to fitness for a particular purpose or uninterrupted, error-free operation.
7.2 Our liability under this agreement is in every case limited to the amount you paid for the Product concerned. We accept no liability for indirect loss such as lost data, lost profit or project delay.
7.3 These limits do not apply to loss caused by our wilful misconduct or gross negligence, nor to the extent mandatory consumer law does not allow them.
8. Termination
8.1 If you breach this agreement your license terminates automatically and you must delete all copies of the Product in your possession.
8.2 Termination does not affect Derivative Works you lawfully released before that date. You will not be asked to withdraw released work; your right to use it is perpetual.
9. Governing law and disputes
9.1 This agreement is governed by Turkish law.
9.2 If you are acting as a consumer, you keep the protection of the mandatory consumer law of your country of residence. Consumers resident in Türkiye may apply to the Consumer Arbitration Committees or the Consumer Courts, according to the monetary thresholds published annually by the Ministry of Trade.
9.3 For users who are not consumers, the courts and enforcement offices of {{YETKILI_MAHKEME}} have jurisdiction.
10. Changes and effective date
10.1 We may change this agreement. Changes apply only to products acquired after they are published; products you have already bought remain under the license terms in force when you bought them.
10.2 This agreement took effect on 2026-09-02.
Contact: {{UNVAN}} · {{ADRES}} · {{DESTEK_EPOSTA}}
Last updated: 2026-09-02